Rules6

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WARNING: OBSOLETE. Use the Revised Rules Files instead

Contents of file: dnpcs.rules

These files are DRAFT files containing proposed house rules for change to 5th edition

& dnpcs
& hr dnpcs
----------------------------- [CM 2.0 Rules] -------------------------------
Some players may wish to have another player play their DNPC. This occurs
only with the express consent of BOTH players. The DNPC is played as a
puppet (NOT a PC - do not waste a login on a DNPC). Also, please note that
no matter what, if a GM wishes to use a DNPC, that GM is automatically
allowed to control it. The following information is available on player-run
puppet DNPCs.

  Topic			Description
  RESTRICTIONS	        Restrictions on how DNPC puppets are run
  CREATION		How player-run DNPC puppets are created
  GUIDELINES	        How you should play someone else's DNPC
  SHEETS                How to create and use a Sheet for your DNPC

For more information type RULES DNPC <topic>.
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& dnpc restrictions
----------------------------- [CM 2.0 Rules] -------------------------------
Please note that the following restrictions apply universally to all
DNPCs, including those played by other players:

1. You may only play your own DNPC as a puppet if everyone else in the 
   Scene agrees and if the scene is a social scene. First priority is 
   to have someone else play your DNPC. If you are in a GM'd scene, you
   cannot play your own DNPC.

2. You may have multiple players playing the same DNPC at different times.
   However, don't complain if they are not consistent. Just make sure 
   the Character BG is not violated.

3. The DNPC may not receive XP ever. However if the player playing the
   DNPC is doing an exceptional job feel free to vote for that player.
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& dnpc creation
----------------------------- [CM 2.0 Rules] -------------------------------
The following steps should be followed to have a puppet player-run
DNPC for your character:

1. Your character must have the DNPC Disadvantage.

2. No player is ever required to play a puppet DNPC for any
   other player.

3. The player of the puppet DNPC will then create the puppet. The player
   can optionally link the DNPC sheet to the puppet if a sheet has been
   stored in the NPC library.

For information on how to create the puppet, type RULES DNPC CREATION 2
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& dnpc creation 2
----------------------------- [CM 2.0 Rules] -------------------------------
If you are going to play a DNPC puppet, here are the steps you need:

   @create <name of DNPC>
   @set <name of DNPC>=puppet
   @lock <name of DNPC>==me     (yes, there are two = signs!)
   @lock/use <name of DNPC>==me (again, two = signs are required)
   @desc <name of DNPC>=<appropriate description>

That's it! You're now ready to play the DNPC. Enjoy!
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& dnpc guidelines
----------------------------- [CM 2.0 Rules] -------------------------------
The following is a list of guidelines for those who have and/or play
puppet DNPCs. These rules must be observed or the puppet DNPC will be
taken away.

1. You should never, ever do anything to a DNPC you run that would screw
   up the background or character sheet of the PC for whom he is a
   Disadvantage. For example, you can't have your DNPC puppet commit
   suicide, thereby forcing the PC for whom he is a DNPC to spend points
   to buy off the Disadvantage.

2. The player will probably outline the concept of the DNPC to you.
   Please stay within that concept. Don't turn Aunt May into a serial
   killer, okay?

3. Anything of major import to the DNPC (such as the PC proposing
   marriage to him or her) MUST be discussed with the player of the DNPC
   beforehand, and consent obtained. Do not make any major life decisions
   (marriage, suicide, moving to another city, etc) without consulting
   the player who gets the Disadvantage points for the DNPC first.

For more information see RULES DNPC GUIDELINES 2
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& dnpc guidelines 2
----------------------------- [CM 2.0 Rules] -------------------------------
4. All normal rules of MUSH etiquette and puppet control (see RULES
   PUPPETS) apply equally to DNPC puppets. You MAY NOT hide the identity
   of the puppet's owner (using code, emits rather than puppets, etc),
   spoof the puppet, or otherwise break the rules of normal MUSH behavior,
   using the DNPC puppet.

5. The DNPC puppet SHOULD BE A PUPPET. You can @emit the DNPC, but it
   would be nice to have a puppet and a description for all to see. 

6. No one will be given extra quota to play a DNPC puppet. It must fit
   within your normal @quota. Don't worry, the quota is generous.

7. Remember, the point of puppet DNPCs is to have fun. We allow them
   so that the background and Disadvantages of the PCs will be fleshed
   out, and so that the 'normal' population of the MUSH will be
   enhanced. Anything that detracts from this is a no-no.
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& dnpc sheets
----------------------------- [CM 2.0 Rules] -------------------------------
Not all DNPC's need Sheets. Most do not in fact. Aunt Mary, NightWalker's
hapless aunt who seems to get into trouble at the drop of a hat pin, but
is otherwise an entirely normal person, doesn't need to have a sheet made
for her. Jack 'Aces' Finney, the private investigator brother of Solaris,
may need a DNPC sheet. The rule of thumb is Incompetent and Normal DNPC's
don't usually need a sheet. Competent DNPC's probably do require a sheet
and Heroic DNPC's always require a sheet.

DNPC sheets are created in a process almost identical to the that followed
when creating your character sheet. After being approved the sheet is then
copied into one of the DNPC books in the NPC Library. The NPC Library can
be found in the Building Nexus located off Cafe Expresso.

To create a sheet for your DNPC go to the Sheet Workshop in the Character
Generation Zone. Use the SHEET/CREATE command to create the new sheet for
your DNPC, giving the sheet a 'type' of DNPC of course, and then use the
SHEET/WORK command to make the new sheet your 'worksheet'. You will then
be able to edit the sheet using the same commands as you used for your
hero character and apply for approval of the sheet when it is finished.
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